using UnityEngine;
using System.Collections;

public class MainMenuGUI : MonoBehaviour {

	// Use this for initialization
	void Start () {

	}
	
	// Update is called once per frame
	void Update () {
	
	}

    void OnGUI(){
        if (GUI.Button(new Rect(((Screen.width / 2) - 150), ((Screen.height / 2) - 60), 300, 50), "START GAME"))
            Application.LoadLevel("Estacion");

        if (GUI.Button(new Rect(((Screen.width / 2) - 150), ((Screen.height / 2)), 300, 50), "EXIT GAME"))
            Application.Quit();
    }
            
        
    }
